Being forced to play through them back to back is like watching I Know What You Did Last Summer and then immediately rolling straight into I Still Know What You Did Last Summer – you’ll go from Jennifer Love Hewitt to Jennifer Barely Tolerate Hewitt by the end of the double feature. Layers of Fear 2’s story, which follows the plight of an actor exploring a haunted cruise liner, leans a bit too hard on the films that inspire it – lifting wholesale scenes and iconography from the likes of Psycho, The Shining, and Seven, without forging enough of its own identity to make it feel like anything more than a derivative retread of its predecessor’s tour of torture. There are some genuinely clever perspective tricks employed on occasion – like peering through an empty picture frame on an easel to reveal a door in the wall behind it – and it’s a true shock the first time you turn your head and Layers of Fear treats the level’s floorplan like a Mad Magazine fold-in by completely rearranging the environment while your back is turned.Īnother major problem with bridging the events of the original Layers of Fear with that of Layers of Fear 2 in order to make a singular story is that the latter is both weaker and longer than the former, which left me with the overall impression that this combined Layers of Fear had peaked within its opening half. It certainly turns out all the tricks in an effort to unsettle along the way – each tentative step through its haunted houses is accompanied by sudden thunderclaps and distant screams, ominous graffiti scrawled on the walls, flickers of menacing shapes in the shadows, and pieces of furniture dancing around you like it’s disco night at the Evil Dead cabin. However, the message assures that the wait would be worthwhile and that they are confident about what they are building.Heavily inspired by Hideo Kojima’s masterful and now depressingly unobtainable P.T., Layers of Fear places us into the tortured minds of a series of artists – a painter, an actor, and a writer – and invites us to piece together their tragic backstories by scouring each surreal setting for handwritten notes, truncated newspaper clippings, and other evidence of past trauma they’ve endured – or inflicted. We understand that many players around the world are eagerly anticipating news about the game, and we appreciate your dedication.Īt the end of the message, the development team asked fans to be patient and wait for further news from Konami. We would like to clarify that the production is progressing smoothly and in accordance with our schedule. To share more insights into the development, the appreciation post also included a message on behalf of the team and said as follows: Furthermore, they also voiced how diligently they are working on the title to deliver a product of the highest quality. In the appreciation post, the development company expressed its gratitude to Konami for letting them handle such a big project. Silent Hill 2 Remake was announced in October 2022, and not much has been shared since then until Bloober Team conveyed a heartfelt message. Bloober Team accept Konami’s request graciously and promised to do justice (Image via Bloober Team Twitter) Bloober Team is immensely grateful for receiving the opportunity to develop Silent Hill 2 Remake Furthermore, the team even assured fans globally that they want to focus on quality and wish for more time and patience. The company even posted an appreciative post where they addressed the progression of the development and gratitude towards everyone.
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