That last one seems like a snowflake, which makes the update seem seasonally appropriate somehow. Gravitational Anomaly: Debuff to Sublight Speed, Accuracy as well as spawning in new Wormholes.Įmperor's Throne: Introduces a new System near the Galactic Core, controlling this System for a set number of Years wins the game.Įclipse: Begins destroying every Star in the Galaxy from the rim towards the core over a set number of Years.Īttrition: A massive stacking debuff which steadily increases over a set number of Years, and eventually begins killing pops each month. You can now set your galaxy to either 3-arm or 6-arm spiral, one called barred that looks a bit like those vampire shurikens Blade throws, starburst, the very swirly cartwheel, and spoked. Hyperlane Instability: Debuff to Hyperlane Travel and occasionally randomizes hyperlanes. Ion Storms: Debuff to Sensors and Energy Weapons. Every 50 years a new Season begins.ĭark Rift: Debuff to Jump Drives, Ship Upkeep and Emergency FTL. 'Webb captures stellar gymnastics in the Cartwheel Galaxy.' ScienceDaily. Stellaris galaxy settings dont have that many parameters so handle, so you. Galactic Seasons: Modifiers which apply to all empires in the Galaxy up to 50 years duration. Barred Spiral (SBa and SBc Clusters (2,3, 4, 6. Few Connections between the inner and outer sides of each.įive new Galaxy Sizes as well as two new variants for each: Aftermath and Spotted.Īftermath spawns you into a Galaxy with a considerable amount of Black Holes while Spotted will increase the Size and Amount of Nebulas.ĭue to Aftermath possibly breaking the game I also had to add about 400 new Names for Black Hole Systems. After a recent post taught me that the type of precursors you get actually depends on where you are in the galaxy (kudos to you u/DonQuigleone), I wanted to 'precisely' determine which areas of the galaxy gives what precursors. Helix: One continuous Spiral which is actually made up of two Spirals in close succession. Split: A Variation of the Islands which spawns just two large Spirals which are almost never connected by any systems. Spawns four distant Spirals which aren't always connected to each other. Islands: A new Galaxy Shape with a large Core Size. These are usually connected by one or two systems, sometimes none. Triple: This is a Version of the Gemini Galaxy Shape which spawns with three Spirals instead of two. This Galaxy will have two seperate bodies, usually connected by one single System. Gemini: Nothing too unusual, Gemini is a slightly tweaked version of the Barred Spiral Galaxy Shape. Note: Everything in this mod is optional and customizeable, and can be activated or deactivated on a per-game basis at game start. ContentsFive new Galaxy Shapes, 15 new Galaxy Sizes, A new Win Condition, Two Sudden Death Mechanics, Four Galactic Seasons.
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